QuickOPC User's Guide and Reference
Modifying Information (OPC Data)
Development Models > Imperative Programming Model > Imperative Programming Model for OPC Data (Classic and UA) > Modifying Information (OPC Data)

Methods described in this chapter allow your application to modify information in the underlying data source that the OPC server connects to (writing OPC Classic items, or attributes of OPC UA nodes). It is assumed that your application already somehow knows how to identify the data it is interested in. If the location of the data is not known upfront, use methods described Browsing for Information chapter first.

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